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mmcv.cnn.vgg 源代码

# Copyright (c) OpenMMLab. All rights reserved.
import logging

import torch.nn as nn

from .utils import constant_init, kaiming_init, normal_init


def conv3x3(in_planes, out_planes, dilation=1):
    """3x3 convolution with padding."""
    return nn.Conv2d(
        in_planes,
        out_planes,
        kernel_size=3,
        padding=dilation,
        dilation=dilation)


def make_vgg_layer(inplanes,
                   planes,
                   num_blocks,
                   dilation=1,
                   with_bn=False,
                   ceil_mode=False):
    layers = []
    for _ in range(num_blocks):
        layers.append(conv3x3(inplanes, planes, dilation))
        if with_bn:
            layers.append(nn.BatchNorm2d(planes))
        layers.append(nn.ReLU(inplace=True))
        inplanes = planes
    layers.append(nn.MaxPool2d(kernel_size=2, stride=2, ceil_mode=ceil_mode))

    return layers


[文档]class VGG(nn.Module): """VGG backbone. Args: depth (int): Depth of vgg, from {11, 13, 16, 19}. with_bn (bool): Use BatchNorm or not. num_classes (int): number of classes for classification. num_stages (int): VGG stages, normally 5. dilations (Sequence[int]): Dilation of each stage. out_indices (Sequence[int]): Output from which stages. frozen_stages (int): Stages to be frozen (all param fixed). -1 means not freezing any parameters. bn_eval (bool): Whether to set BN layers as eval mode, namely, freeze running stats (mean and var). bn_frozen (bool): Whether to freeze weight and bias of BN layers. """ arch_settings = { 11: (1, 1, 2, 2, 2), 13: (2, 2, 2, 2, 2), 16: (2, 2, 3, 3, 3), 19: (2, 2, 4, 4, 4) } def __init__(self, depth, with_bn=False, num_classes=-1, num_stages=5, dilations=(1, 1, 1, 1, 1), out_indices=(0, 1, 2, 3, 4), frozen_stages=-1, bn_eval=True, bn_frozen=False, ceil_mode=False, with_last_pool=True): super(VGG, self).__init__() if depth not in self.arch_settings: raise KeyError(f'invalid depth {depth} for vgg') assert num_stages >= 1 and num_stages <= 5 stage_blocks = self.arch_settings[depth] self.stage_blocks = stage_blocks[:num_stages] assert len(dilations) == num_stages assert max(out_indices) <= num_stages self.num_classes = num_classes self.out_indices = out_indices self.frozen_stages = frozen_stages self.bn_eval = bn_eval self.bn_frozen = bn_frozen self.inplanes = 3 start_idx = 0 vgg_layers = [] self.range_sub_modules = [] for i, num_blocks in enumerate(self.stage_blocks): num_modules = num_blocks * (2 + with_bn) + 1 end_idx = start_idx + num_modules dilation = dilations[i] planes = 64 * 2**i if i < 4 else 512 vgg_layer = make_vgg_layer( self.inplanes, planes, num_blocks, dilation=dilation, with_bn=with_bn, ceil_mode=ceil_mode) vgg_layers.extend(vgg_layer) self.inplanes = planes self.range_sub_modules.append([start_idx, end_idx]) start_idx = end_idx if not with_last_pool: vgg_layers.pop(-1) self.range_sub_modules[-1][1] -= 1 self.module_name = 'features' self.add_module(self.module_name, nn.Sequential(*vgg_layers)) if self.num_classes > 0: self.classifier = nn.Sequential( nn.Linear(512 * 7 * 7, 4096), nn.ReLU(True), nn.Dropout(), nn.Linear(4096, 4096), nn.ReLU(True), nn.Dropout(), nn.Linear(4096, num_classes), ) def init_weights(self, pretrained=None): if isinstance(pretrained, str): logger = logging.getLogger() from ..runner import load_checkpoint load_checkpoint(self, pretrained, strict=False, logger=logger) elif pretrained is None: for m in self.modules(): if isinstance(m, nn.Conv2d): kaiming_init(m) elif isinstance(m, nn.BatchNorm2d): constant_init(m, 1) elif isinstance(m, nn.Linear): normal_init(m, std=0.01) else: raise TypeError('pretrained must be a str or None')
[文档] def forward(self, x): outs = [] vgg_layers = getattr(self, self.module_name) for i in range(len(self.stage_blocks)): for j in range(*self.range_sub_modules[i]): vgg_layer = vgg_layers[j] x = vgg_layer(x) if i in self.out_indices: outs.append(x) if self.num_classes > 0: x = x.view(x.size(0), -1) x = self.classifier(x) outs.append(x) if len(outs) == 1: return outs[0] else: return tuple(outs)
[文档] def train(self, mode=True): super(VGG, self).train(mode) if self.bn_eval: for m in self.modules(): if isinstance(m, nn.BatchNorm2d): m.eval() if self.bn_frozen: for params in m.parameters(): params.requires_grad = False vgg_layers = getattr(self, self.module_name) if mode and self.frozen_stages >= 0: for i in range(self.frozen_stages): for j in range(*self.range_sub_modules[i]): mod = vgg_layers[j] mod.eval() for param in mod.parameters(): param.requires_grad = False
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